A Dark Room | |
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Developer(s) | Doublespeak Games, Amir Rajan (iOS) |
Publisher(s) | Doublespeak Games, Circle Entertainment (Switch) |
Designer(s) | Michael Townsend |
Platform(s) | |
Release | 2013 |
Genre(s) | Online text-based role-playing game Incremental game[1] |
Mode(s) | Single-player |
Reception | ||||||
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Townsend was happy to share his work with Rajan. 'I want to kindle the creative spirit in others,' Townsend told me over e-mail. 'My games are open-source because I want people to learn from them, or use them to build their own things.'